Felipe Vergara-Borge

Research Associate · PhD · Adaptive Gamification Systems

I am a Research Associate and software engineer holding a PhD, working at the intersection of adaptive gamification, citizen science, and geospatial crowdsourcing.

My work focuses on designing deterministic, behavior-aware incentive systems where scoring semantics are explicit, strategies are pluggable, and outcomes remain reproducible under load, concurrency, and partial failure conditions.

I currently serve as Research Associate at the University of Deusto in Horizon Europe projects focused on civic and environmental participation platforms, including GREENGAGE and HARMONIE (Health Assessment Refinement for Mitigating Noise and AIR quality Effects). HARMONIE evaluates the health effects of air and noise pollution, especially in vulnerable populations, and supports policymaking through citizen-centric digital twin approaches and urban pilot deployments.

I hold a PhD in Engineering for the Information Society (2023–2026), in which I investigated equity-driven adaptive incentive models for spatial participation systems.

Research and engineering focus

My main platform is GAME (Goals and Motivation Engine), a programmable incentive engine designed to:

  1. Encode incentive logic with deterministic transactional semantics.
  2. Support strategy-based reward computation.
  3. Ensure reproducibility and auditability of contribution flows.
  4. Operate reliably in distributed, production-grade environments.

My current work spans:

I design systems not as engagement layers, but as formalized behavioral infrastructures where incentive logic is explicit, auditable, and empirically testable.